This can become all the more risky for those playing on ironman difficulty. MELD canisters will self destruct after a select number of turns and forces you to change up your plan of moving carefully around the battlefield.
Off the bat, you’ll be introduced to a new resource called MELD, a powerful compound that appears during a mission. If you haven’t played Enemy Unknown, I’m going to be skipping discussing it and focusing on what Enemy Within adds, but here are the links to my original analysis and spoiler filled supplementary piece on the game. In other words, Enemy Within integrates itself within Enemy Unknown’s gameplay and adds changes both major and minor. Giving us an expansion that improves on the areas that it affects but not as far reaching as I would have liked.Įnemy Within follows Firaxis’s style of developing supplementary expansion content as opposed to continuing content. A remake of the classic X-Com UFO Defense, the game modernized the design of the original, but left out a lot of the depth that made X-Com so engaging.Īfter a less than successful DLC, Firaxis went dark and decided to continue things with Enemy Unknown’s first expansion - Enemy Within.
XCom: Enemy Unknown was both one of my favorite games of last year and one of my most disappointing.